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chromamania_game [2024/08/30 01:36] – [Gameplay] sashahenriksenchromamania_game [2025/03/06 01:59] (current) sashahenriksen
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 Chromamania was developed by Dotted Umbrella. Game development began in 1999 when the DreamStation 2000, the successor to the [[DreamStation|DreamStation]] game system was announced at that years E4 developer conference. Chromamania was developed by Dotted Umbrella. Game development began in 1999 when the DreamStation 2000, the successor to the [[DreamStation|DreamStation]] game system was announced at that years E4 developer conference.
  
-The idea for the game came when [[Jordan Orsin|Jordan Orsin]], had a high fever in the summer of 1998 and dreamed a series of vivid dreams that ended up the inspiration to the game's contents, especially the contents of the Dreamlands.+The idea for the game came when [[Jordan Orsin|Jordan Orsin]], had a high fever in the summer of 1998 and dreamt a series of vivid dreams that ended up the inspiration to the game's contents, especially the contents of the Dreamlands.
  
 ====== Story ====== ====== Story ======
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 When Chroma is asleep and in the Dreamlands after a certain amount of npcs talked to which ups a hidden counter the player will be prompted to wake up. This can be ignored but the consequences of that are that you progress further down the Dreamland routes. 3 awake calls in total are given and depending on how many you ignore that can lead to different endings. When Chroma is asleep and in the Dreamlands after a certain amount of npcs talked to which ups a hidden counter the player will be prompted to wake up. This can be ignored but the consequences of that are that you progress further down the Dreamland routes. 3 awake calls in total are given and depending on how many you ignore that can lead to different endings.
 +
 +====== Characters ======
 +  * Dreamland
 +    * [[Teevo|Teevo]]
 +    * [[Kzerlythotep|Kzerlythotep]]
 +    * [[Zazazan|Zazazan]]
 +    * [[Flyva|Flyva]]
 +    * [[Voibbon|Voibbon]]
 +    * [[Professor Meowzaleth|Professor Meowzaleth]]
 +    * [[Clovaknar|Clovaknar]]
 +    * [[Traumgeheimnisfluster|Traumgeheimnisfluster]]
 +    * [[Yanvya-Och|Yanvya-Och]]
 +    * [[Waxsaw|Waxsaw]]
 +
 +
 ====== Other Releases ====== ====== Other Releases ======
  
 Chromamania was remade on the Miragee System as RE:Chromamania in 2024. While the story and format remain the same, simply with different graphics, the remake adds in an additional route. The route is called "The Awake Route" and is activated by deciding on day one to staying up all night instead of going to sleep, which was not an option in the original game. Chromamania was remade on the Miragee System as RE:Chromamania in 2024. While the story and format remain the same, simply with different graphics, the remake adds in an additional route. The route is called "The Awake Route" and is activated by deciding on day one to staying up all night instead of going to sleep, which was not an option in the original game.
chromamania_game.1724981764.txt.gz · Last modified: 2024/08/30 01:36 by sashahenriksen

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